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2014 video game

The Elderberry Scrolls Online
Elder Scrolls Online cover.png
Developer(s) ZeniMax Online Studios[a]
Publisher(s) Bethesda Softworks
Manager(south) Matt Firor
Producer(s) Ala Diaz
Designer(s)
  • Nick Konkle
  • Richard Lambert
Programmer(s) Daniel Dunham
Creative person(s)
  • Jared Carr
  • Mathew Weathers
Writer(s)
  • Wynne McLaughlin
  • Lawrence Schick
Composer(s) Brad Derrick
Series The Elder Scrolls
Platform(s)
  • Microsoft Windows
  • macOS
  • PlayStation 4
  • PlayStation v
  • Xbox One
  • Xbox Serial X/South
  • Stadia
Release
  • Windows, OS Ten
  • April four, 2014
  • PlayStation 4, Xbox 1
  • June 9, 2015
  • Stadia
  • June 16, 2020
  • PlayStation 5, Xbox Serial 10/S
  • June xv, 2021
Genre(southward) Massively multiplayer online role-playing
Mode(southward) Multiplayer

The Elder Scrolls Online , abbreviated ESO , is a massively multiplayer online role-playing game (MMORPG) adult by ZeniMax Online Studios and published by Bethesda Softworks.[2] [3] Information technology was released for Windows and OS X in April 2014.[4] It is a role of the Elder Scrolls series.

The game is set up in the continent of Tamriel and features a storyline indirectly connected with the other games in the Elder Scrolls franchise. It had been in evolution for seven years earlier its release in 2014, with a mandatory monthly subscription model. It initially received mixed reviews.

Reception improved significantly with the March 2015 re-release and rebranding equally The Elder Scrolls Online: Tamriel Unlimited , transitioning to a buy-to-play model with microtransactions and an optional subscription.[v] [vi] Information technology was released for the PlayStation 4 and Xbox One consoles in June 2015, and for PlayStation 5 and Xbox Series X/S in June 2021. More than 18 meg copies were sold by 2021,[7] having around 2.v million monthly active players in 2017.

Gameplay [edit]

Gameplay is mostly non-linear, with a mixture of quests, random events, and free-roaming exploration of the earth.[eight] Information technology does non provide a way for single-player offline play, although the developers stated that in that location would be "plenty of content" for online solo play.[ix]

The player chooses betwixt ten unlike races:

  • Humans: Nords, Redguards, Bretons, and (with separate buy) Imperials
  • Elvish races: Dunmer (Dark Elves), Altmer (High Elves), Bosmer (Wood Elves), and Orsimer (Orcs)
  • Bestial races: Khajiit and Argonians

Players choose ane of six classes when creating a character: Dragonknight, Sorcerer, Nightblade, Templar, Warden, or Necromancer. Each class gives the player diverse dissimilar attacks, spells, and passive effects. The game has other graphic symbol choices beyond those of race and class, such as the player character also existence able to get either a vampire or a werewolf, each of which grants its ain skill tree. In that location are seven different crafting skill lines: Alchemy, Blacksmithing, Clothier, Enchanting, Woodworking, Provisioning, and Jewelry Crafting.

Setting [edit]

The game is set on the continent of Tamriel during the Second Era, but not all places in Tamriel are playable. The events of the game occur a millennium before those of The Elderberry Scrolls 5: Skyrim and around 800 years before The Elder Scrolls III: Morrowind and The Elder Scrolls 4: Oblivion. Its structure is broadly similar to Skyrim, with two split up conflicts progressing at the aforementioned fourth dimension, 1 with the fate of the globe in the balance, and i where the prize is supreme power on Tamriel. In The Elderberry Scrolls Online, the outset struggle is against the Daedric Prince Molag Bal, who is attempting to meld the plane of Mundus with his realm of Coldharbour, and the second is to capture the vacant imperial throne, contested by three alliances of the mortal races. The player character has been sacrificed to Molag Bal, and Molag Bal has stolen their soul, the recovery of which is the master game objective.[2]

Many parts of the continent of Tamriel are available in the game, with most zones attainable regardless of faction or player level. Some zones are accessible simply from DLC which can exist either purchased from the Crown Shop, or is available for free as office of the ESO Plus subscription service. Players have the opportunity to join any of the three factions warring over the Ruby Throne of the Emperor of Tamriel:[2] the First Aldmeri Dominion (represented past an eagle) led by Queen Ayrenn, composed of the Altmer (High Elf), Bosmer (Forest Elf), and Khajiit races; the Daggerfall Covenant (represented by a lion) led by High Rex Emeric, equanimous of the Bretons, Redguard, and Orsimer (Orcs); and the Ebonheart Pact (represented by a dragon) led by Jorunn Skald-King, composed of the Nord, Dunmer (Dark Elf), and Argonian races. Players may too unlock the Imperial race by purchasing the Digital Majestic Edition Upgrade in the Crown Store, which may be a function of whatever of the 3 factions. The other major ruling faction of Tamriel is the Empire, led by Empress Regent Clivia Tharn, which has fallen into instability and disrepair and serves as a not-joinable faction. Pre-ordered copies of the game included the "Explorers' Pack" which allowed all races to be played in each of the factions, and this feature is besides bachelor in the Crown Shop.[x]

The game begins in the Wailing Prison in Coldharbour, where the actor grapheme'due south soulless husk (known as a soul shriven) has been enslaved. This opening continues another Elder Scrolls tradition of first the game with the player as a prisoner.[2] After escaping, the base of operations of operations becomes the Harborage, a cave found at each of the starting cities where the Prophet opens portals to the locations of the master questline. One time the Amulet of Kings is retrieved, the headquarters shift to the Hollow City, a location in central Coldharbour blessed past Meridia. Civilians saved from Coldharbour's prisons get in in the Hollow City, and information technology is from there that attacks are orchestrated on Molag Bal's controlled areas.[eleven]

Development [edit]

The Elder Scrolls Online had been in development for seven years before its release in 2014.[2] It is the offset project for ZeniMax Online Studios, which was formed in 2007. Matt Firor, studio lead at ZeniMax Online, is the director of The Elderberry Scrolls Online.[3] ZeniMax Online licensed the HeroEngine in November 2007.[12] It was used as a whiteboard for the game in early evolution while the production engine was in development.[13] The game was funded by Providence Equity Partners and reinvested profits from the success of The Elder Scrolls IV: Oblivion.[14]

Rumors of a massively multiplayer The Elderberry Scrolls game had been circulating for years, first prompted by a domain registration past ZeniMax Media in November 2007 for ElderScrollsOnline.com.[15] Information virtually the game and its imminent May 2012 annunciation was leaked on March 2012, to online publication Tom's Guide by an bearding manufacture source.[16] According to the leak, the game was scheduled to be shown at E3 2012 in June and QuakeCon 2012 in August. On November 8, 2012, Bethesda released a video on YouTube called "An Introduction to The Elder Scrolls Online", in which the game'due south developers talk about the game's content and development.[17] Several actors were appear to vocalization the characters of The Elder Scrolls Online, including John Cleese, Bill Nighy, Kate Beckinsale, Lynda Carter, Alfred Molina, Michael Gambon, Jennifer Hale, Malcolm McDowell, and Peter Stormare.[18] Beta sign-ups for The Elder Scrolls Online began on January 21, 2013, and continued for 7 rounds until Feb 26.[19] [20] [21]

In June 2013, Sony appear that The Elderberry Scrolls Online would be available on PlayStation 4 at its E3 press conference. Bethesda later clarified availability on Xbox One.[22] Crossplatform play was on Windows and Mac, and non Xbox One and PlayStation iv.[23] In Baronial 2013, at gamescom, it was announced that The Elder Scrolls Online would accept a monthly subscription fee upon release for all platforms.[24] [25] Subscriptions could be purchased in 30-, 90-, and 180-solar day increments.[26] It was appear in January 2014 that the game would not require a PlayStation Plus subscription to play online,[27] and the Xbox One version would require an Xbox Live Gold subscription in add-on to a The Elder Scrolls Online monthly subscription.[28] On May 8, 2014, Bethesda spoke about development of the panel editions, announcing that the release date for the PlayStation 4 and Xbox One versions of the game would be delayed until the stop of 2014, though it was revealed in December 2014 that the game's panel debut was once again delayed into early 2015. ZeniMax Online Studios announced that players who purchased The Elder Scrolls Online before the end of June 2014 would have the opportunity to transfer their characters from Microsoft Windows or Mac Os to either console platform and receive a gratis thirty-day subscription.[29]

Releases [edit]

Original release [edit]

The Elder Scrolls Online was appear on May three, 2012, on the Game Informer website and in that aforementioned month'southward issue of the magazine.[2] Information technology was released on April 4, 2014, for Windows and Mac. Home panel releases for the PlayStation iv and Xbox Ane were released on June 9, 2015. The game was after ported over to Stadia on June xvi, 2020.

Shortly afterwards launch, some players reportedly were unable to activate the 30-day complimentary game time without a subscription and—in "a strange state of affairs" and "most likely a mistake"—after a full month had been paid for.[xxx] A serious item duplication exploit was discovered that allowed players to gain huge fortunes, which was patched shortly after release.[31] ZeniMax subsequently announced that they had permanently banned thousands of accounts because of the exploit.[32]

Tamriel Unlimited [edit]

A subscription is no longer needed to play the game since March 17, 2015.[33] Aside from the initial game price, an optional subscription chosen "ESO Plus" grants access to all current and hereafter downloadable content (DLC) and a monthly allotment of 1650 Crowns, one of the in-game currencies, requiring subscription which likewise grants perks of 10% faster progress than a gratuitous thespian.[34]

Gold Edition [edit]

On July 6, 2016, ZeniMax appear Elder Scrolls Online: Gold Edition for September 9, 2016. Information technology includes the base game, a certain vanity item, and the four major DLCs: Imperial Metropolis, Orsinium, Thieves Social club, and Dark Brotherhood.[35] ZeniMax released the "Guilds and Glory" DLC pack for users who already ain the base game.[36]

Expansions and updates [edit]

Chapters and DLCs [edit]

Morrowind [edit]

On January 31, 2017, ZeniMax announced a full expansion pack based in Vvardenfell, the setting originally playable in The Elder Scrolls III: Morrowind.[37] Dissimilar previous DLC, initially Morrowind was sold separately and with crown points. It includes a new class, a new trial, and a new player vs. player mode called "Battlegrounds".[37] It was released on June 6, 2017.[38] Even so, Morrowind was introduced to the Crown Store by Bethesda during the 2018 June/July sale and is now included in ESO+ subscription.

Summerset [edit]

On March 21, 2018, ZeniMax announced a full expansion pack based on Summerset Island, a setting that had not been playable since The Elder Scrolls: Arena.[39] Sold separately, information technology includes a new zone, new story line, jewelry crafting, and a new skill line based on the Psijic Society. A new trial, Cloudrest, was launched.[39] The expansion was released on May 21, 2018 for Windows and OS X and was released on June 5, 2018 for PlayStation 4 and Xbox One.[39]

Elsweyr [edit]

On January fifteen, 2019, ZeniMax appear a total expansion pack based in Elsweyr, a setting that has non been playable since The Elder Scrolls: Arena. Information technology introduced a necromancer class, a story line involving dragons. A new trial, Sunspire, was launched.[40] The expansion pack was released on June 4 for all platforms.[41]

Greymoor [edit]

On January 16, 2020, ZeniMax appear a full expansion pack based in Skyrim. The expansion introduced a new zone to explore, Western Skyrim; a new organization called Antiquities, a storyline involving vampires and a new 12-Person Trial chosen Kyne's Aegis was also launched. The expansion was released on May 26, 2020 for Windows and OS X, and on June 10 for Playstation iv and Xbox One.

Blackwood [edit]

On January 26, 2021, ZeniMax appear a total expansion pack based in an area encompassing both Cyrodiil and Black Marsh. The story surrounds the Daedric Prince Mehrunes Dagon'south nefarious plans for Tamriel. The expansion introduced a new zone to explore, Blackwood, along with a new Companions system and Trial; Rockgrove. The expansion was released on June 1, 2021 for PC and June 8, 2021 for consoles.

High Isle [edit]

On January 27, 2022, ZeniMax announced a full expansion pack based around the Systres archipelago, located in the seas far to the west of Tamriel. It is a region that has never appeared in the series before. The expansion's story centers around an attempt by the iii warring alliances to negotiate an terminate to the conflict in secret while existence plotted against by a grouping known equally the Dominant Gild. The expansion will introduce ii new zones to explore, the eponymous High Isle and another island called Amenos, likewise equally a new card-based minigame chosen Tales of Tribute, a new Trial called Dreadsail Reef, and two new companions. It volition be released on June 6, 2022 for PC and June 21, 2022 for consoles.

Other downloadable content [edit]

The Majestic City [edit]

On June xiv, 2015, at the Bethesda showcase at E3, downloadable content (DLC) was announced for the Purple Metropolis, the Capital of Cyrodiil.[42] It was released for Windows and Bone X on August 31, 2015, for the Xbox Ane on September fifteen, and for the PlayStation four on September xvi. It introduced a new currency known every bit Tel Var Stones, a vast sewer arrangement running throughout the urban center that adds a unique close-quarter PvP experience, and added the game's largest dungeon at that time, The Imperial Metropolis Prison. The metropolis itself is overrun past the forces of Daedric Prince Molag Bal, with every district and the central White-Golden Tower being merged into his realm.[43]

Orsinium [edit]

At the E3 showcase, the new zone of Wrothgar was announced in a DLC chosen Orsinium, the capital of the Orsimer, ameliorate known as Orcs.[42] The DLC was released in November 2015, and introduces a solo challenge known as the Maelstrom Arena. The questline involves assisting the Orcish King Kurog with rebuilding the city of Orsinium.[44]

Thieves Guild [edit]

The Thieves Guild DLC was revealed past ZeniMax in a livestream to be set in a new area, Abah'due south Landing in Hammerfell, featuring an all new quest line and new game mechanics.[45] The DLC was released in March 2016.[46]

Dark Brotherhood [edit]

The 2015 E3 trailer ended with a note with a black mitt on it that states, "We Know", a reference to a Night Brotherhood guild in previous The Elder Scrolls games.[42] The Dark Brotherhood DLC takes place on the Golden Coast of Cyrodiil, and introduces new story content and gameplay mechanics.[45] It was released on May 31, 2016, for Microsoft Windows, and on June 14, 2016, for PlayStation iv and Xbox Ane.[47] Information technology was made bachelor on the Public Test Server on April 25, 2016. In add-on to the Nighttime Brotherhood questline, the release of the expansion saw the removal of the Veteran Progression System,[48] a new system of toxicant crafting, and quality of life changes for The Elder Scrolls Online Plus subscribers, including "craft bags", which allow subscribers to store crafting materials without taking up space in their inventory.[49]

Shadows of the Hist [edit]

Managing director Matt Firor said that the final DLC for 2016 would be Argonian-themed.[50] Further information was later released, including the championship Shadows of the Hist. The DLC includes two new dungeons: the Cradle of Shadows and Ruins of Mazzatun, and was released in August 2016.[51]

Horns of the Accomplish [edit]

Horns of the Achieve was announced on June 12, 2017. The DLC includes two new dungeons, Bloodroot Forge and Falkreath Agree, and was released on August xiv, 2017 on Windows and Mac, and on consoles on August 25.[52]

Clockwork City [edit]

Announced forth with Horns of the Achieve on June 12, 2017, Clockwork City was eventually released on October 23 for Windows and Mac and November 11 for Xbox 1 and PlayStation 4. This DLC takes players to a new zone, a realm of contumely and bogus life forms. The Clockwork City is the domain of Sotha Sil.[53]

Dragon Basic [edit]

Dragon Bones is a dungeon pack and includes 2 new dungeons - "Fang Lair" and "Scalecaller Peak". Both include cabals of necromancers, an undead dragon raised by their leader, and an awakened Dragon Priest intending to release a deadly plague.[54] The pack was released for Windows on February 12, 2018,[55] and on consoles on February 27.[56]

Wolfhunter [edit]

Wolfhunter is a dungeon pack announced on June 10, 2018[57] and released on Baronial thirteen for Windows and Mac and released on August 28 for Xbox One and PlayStation four. Information technology includes two dungeons, "Moon Hunter Continue" and "March of Sacrifices", both centered around werewolves.[58]

Murkmire [edit]

Murkmire was released in late October, 2018, and concerns a previously unexplored region of Black Marsh, where the story is about a dead clan of Argonians.[59]

Wrathstone [edit]

Wrathstone is almost getting two parts of a mysterious tablet. It was announced on January xv, 2019 and was released on Windows and Mac on February 25, 2019 and for PS4 and Xbox One on March 12, 2019.[40]

Dragonhold [edit]

Dragonhold brings the year-long Season of the Dragon storyline to a conclusion with content including a new zone, quests, rewards, and challenges. It was released on Windows and Mac on October 21, 2019.[60]

Harrowstorm [edit]

Harrowstorm was released on Feb 24, 2020 for Windows and Mac and March 10, 2020 for XBox 1 and PS4.[61] It includes 2 dungeons, "Icereach" and "Unhallowed Grave", which introduce the story line of the Dark Eye of Skyrim.[62]

Stonethorn [edit]

Stonethorn was released on Baronial 24, 2020 for Windows, Mac, and Stadia and September 1, 2020 for XBox One and PS4. Information technology includes two dungeons, "Castle Thorn" and "Stone Garden", which continue the Night Centre of Skyrim storyline.[63]

Markarth [edit]

Markarth was released on November 2, 2020 for Windows, Mac, and Stadia and Nov 10, 2020 for XBox Ane and PS4. It brings the twelvemonth-long Dark Center of Skyrim story line to an end with the introduction of The Reach zone, has a new solo arena, and has a new particular collection system.[64]

Flames of Ambition [edit]

Flames of Appetite was released on March 8, 2021 for Windows, Mac, and Stadia and March 16, 2021 for XBox One and PS4. It includes two dungeons, "Black Drake Villa" and "The Cauldron" which begins The Gates of Oblivion story line, which is planned to be continued in the Blackwood chapter.[65]

Waking Flame [edit]

Waking Flame is a dungeon DLC planned for 2021, which will keep the Gates of Oblivion storyline post-obit the Blackwood Chapter.[66]

The Deadlands [edit]

The Deadlands, planned for tardily 2021, volition conclude the Gates of Oblivion storyline with the introduction of the Deadlands zone.[67] [68]

Content updates [edit]

Ane Tamriel [edit]

In June 2016, a new content update, titled Ane Tamriel, was appear. The update changed the cadre gameplay to allow players to play quests, explore areas, and group upwards with others without previously implemented restrictions.[69] The update was released in Oct 2016.[70]

Homestead [edit]

In October 2016, Firor announced that role player housing would be coming to the game in 2017.[71] It was released on February vi, 2017, every bit part of update 13. There are over 40 unlike types of houses available; homes are styled after the game's ten playable races, and they come in furnished or unfurnished versions, which can be bought using in-game gold or with real coin using crowns.[72]

Champion organisation redesign [edit]

In March 2021, a major change called Update 29 was released. Information technology significantly altered the late game advancement system called Champion Points. It expanded the cap from 810 to three,600 Champion Points. Numerous changes were made to equipment and skills.[73]

Reception [edit]

Original release [edit]

The Elder Scrolls Online initially received mixed reviews; the game has a weighted amass rating of 71/100 on Metacritic based on 64 reviews.[74] PC Gamer gave it a score of 68/100, writing that it is "an MMORPG of moderate scope with a few good ideas" but cautioning that "'okay' isn't adept enough when you're facing downwardly this much of a premium."[81]

ZeniMax addressed many of the game's early on criticisms and released major updates. In January 2015, they announced that the game would no longer exist using a subscription model, becoming constructive March 17, 2015. ZeniMax too announced that it would exist coming to PlayStation 4 and Xbox 1 on June 9, 2015, and that it would be rebranded as The Elder Scrolls Online: Tamriel Unlimited.[83]

Summerset won the award for "Outstanding Video Game" at the 30th GLAAD Media Awards.[84] [85] The game was nominated for the "However Playing" award at the 2019 Golden Joystick Awards, and Elsweyr was nominated for the "All-time Game Expansion" award.[86]

Tamriel Unlimited [edit]

Tamriel Unlimited received mostly positive reviews. The PlayStation 4 version has a weighted aggregate rating of 74/100 on Metacritic based on thirty reviews,[76] the Windows version has fourscore/100 based on four reviews,[75] and the Xbox I version received 77/100 based on 11 reviews.[77] Eurogamer's Dan Whitehead reviewed the game, maxim that "For fans eager for a new ready all these years on from Skyrim, that may well be enough. The ability to share the risk, somewhat clumsily, with friends is both a selling betoken and a pitfall, but those who concentrate their efforts on the Brotherhood State of war will discover the experience worthwhile."[87]

Sales and user base [edit]

The Elder Scrolls Online was the superlative-selling game in the Great britain for the week of Apr 5, 2014, for private formats, and number two across all formats.[88] When the game was released on consoles, the game once again became the top-selling game in the United Kingdom for the week of June xv, 2015, across all formats, becoming the twelvemonth's 2d best-selling game at retail.[89] The game was ranked the best-selling downloadable PlayStation four game of June 2015 in the United States and Europe.[90] [91] In the Usa, it was the second and sixth best-selling game of June and July 2015, respectively.[92] [93] [94]

In February 2017, it was announced that the game had surpassed over eight.5 meg in retail sales[95] having effectually i million monthly agile players.[96] In June 2017, information technology was announced the game had more than x meg players since release, and around ii.5 million monthly active players.[97] In June 2019, it was announced that the game reached 13.5 million players lifetime.[98] As of January 2020, more than xv meg copies had been sold.[99] [100] Pete Hines called The Elder Scrolls Online the most successful Bethesda game from 2017 to 2021.[101]

Notes [edit]

  1. ^ Bethesda Game Studios consulted on evolution.[i]

References [edit]

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External links [edit]

  • Official website Edit this at Wikidata

Source: https://en.wikipedia.org/wiki/The_Elder_Scrolls_Online

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